DITL_133_Configure Game.txt Items: (6 entries) 0: Bounds: x1=184, y1=80, x2=242, y2=100 Type: 4 Info: 'Okay' 1: Bounds: x1=8, y1=42, x2=96, y2=62 Type: 4 Info: 'Clear Scores' 2: Bounds: x1=207, y1=40, x2=227, y2=57 Type: 16 Info: '' 3: Bounds: x1=130, y1=40, x2=200, y2=56 Type: -120 Info: 'Sound Vol:' 4: Bounds: x1=164, y1=55, x2=200, y2=71 Type: -120 Info: '(0-7)' 5: Bounds: x1=8, y1=8, x2=127, y2=24 Type: 8 Info: 'Configure GameÉ' DITL_130_High Score Name.txt Items: (4 entries) 0: Bounds: x1=202, y1=49, x2=260, y2=69 Type: 4 Info: 'Okay' 1: Bounds: x1=11, y1=51, x2=149, y2=67 Type: 16 Info: '' 2: Bounds: x1=8, y1=8, x2=224, y2=40 Type: 8 Info: 'Your score #^0 of the ten best! Enter your name (15 chars.).' 3: Bounds: x1=228, y1=8, x2=260, y2=40 Type: -96 Info: 'å' DITL_128_Red Alert.txt Items: (4 entries) 0: Bounds: x1=223, y1=80, x2=281, y2=100 Type: 4 Info: 'Okay' 1: Bounds: x1=8, y1=8, x2=241, y2=72 Type: -120 Info: '^0' 2: Bounds: x1=8, y1=76, x2=211, y2=92 Type: -120 Info: '^1' 3: Bounds: x1=249, y1=8, x2=281, y2=40 Type: -96 Info: 'æ'